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Duke Fan Art
A great image from a Duke fan submitted to 3DRealms from James McFarland of Warren, OH. Be sure to submit all your 3DRealms or Duke fan art to 3DRealms.
archive / submit

   Sat · Apr 15 · 2000
First issue of Nukeleated!
4/15/00 4:42 PST | Community News |
merlin
Well, the day has come. The first issue of Nukeleated is out! The newsletter keeps up on the latest Duke Nukem and community news, sent weekly the newsletter will provide readers with a brief yet current status around the duke community. Be sure to sign up for the Nukeleated newsletter here. Here is a small clip from Nukeleated entitled "Duke speaks his mind":

Duke Nukem. Will his witty character be the same as before? Well apparently so. Duke will be the same as in Duke Nukem 3D, meaning he will speak his mind on his own at specific events like before weather it be putting the smack dabon a monster's ass, picks up on chicks, singing karaoke, or kicking ass & chewing bubble gum when your all out of gum. Only this time some of his chats will be a little longer due to the story being more involved than before.

Want more info on Nukeleated or to sign up for the newsletter? Head here.

   Fri · Apr 14 · 2000
DNF Preview @Gamers Central
4/14/00 13:11 PST | Duke Nukem Forever News |
Lucky
Gamers Central have a DNF preview online, which provides a neat summary of all the Duke Nukem Forever info known up to this date. Thanks Dukeworld.

   Thu · Apr 13 · 2000
DNF Preview
4/13/00 17:55 PST | Duke Nukem Forever News |
Andy Yarger
The German gaming site GamezPlanet.de has a new DNF preview online. If your primary language is German, than this is a treat. For it to make sense for our English speaking only visitors, we suggest you use Babelfish for translation.

   Tue · Apr 11 · 2000
Forum Goodness
4/11/00 18:36 PST | Duke Nukem Forever News |
Andy Yarger
The 3D Realms DNF Forum is attracting a lot of employee attention once again. Throughout last night and all day today, both Chris Hargrove and George Broussard have posted a few times each. Here is a few snips of what's going on:
Chris Hargrove:
As for blowing off limbs, that computation can work on individual bones themselves (which every character has more than 40 of), including individual fingers. Whether we decide gameplay-wise to do limb removal at the bone or region level depends on what plays better, but if we wanted to blow off an individual finger we could; the code would support stuff like that...

George Broussard:
Duke will be the same old Duke you either loved or hated. He will talk on his own in the game at specific events. This time around he will have some longer conversations as well due to the story being more involved, so his character has a chance to grow a bit.

But he's still the alien killin', ass kickin', politically incorrect action hero you've all come to know...
Check out threads 1, 2, 3, 4 or 5 for some reading material to keep you busy... ;) Thanks ACDecay.

EDuke Redesign
4/11/00 14:53 PST | Community News |
merlin
The folks over at EDUke have just launched a greatlooking site design! The new design looks better, loads faster, and includes a little more info about the EDuke project. Be sure to check out there new design here.

   Mon · Apr 10 · 2000
Duke Nukem Mouse Cursors
4/10/00 13:49 PST | Community News |
Andy Yarger
Getting tired with the dull standard Windows cursors? Duke Map Busters has created a few cool Duke Nukem mouse cursors for you to download. It's only about 16K, so check it out.

   Sun · Apr 9 · 2000
Broussard in DNF Forums
4/9/00 15:06 PST | Duke Nukem Forever News |
Andy Yarger
George Broussard made an appearance in the 3D Realms DNF Forums responding in a set of threads pertaining to locational damage and the possibility of bringing back some Duke Nukem 3D levels (which would be kind of interesting DM'ing in favorite Duke3D maps in DNF). Here is a tidbit:
>>How Many Points of locational Damage will DN4 have? Y'know what body parts are damaged when you shoot them?

It works based off bones. Basically there are something like 15 places on the front and back of a model that the character can react to when hit. Obvious stuff like Head, Upper Chest, Lower chest, Groin, shoulders, upper arms, lower arms, hands etc..
Click here and here for the threads. Thanks ADecay.

Instapoll Updates
4/9/00 8:35 PST | Community News |
Lucky
Our poll has been updated, now asking the question What's Duke Nukem's Favourite TV Show? Go vote, and while you're at it take a glance at this week's Duke It Out fight.
Last week's poll results, with the question Is DNF Long Overdue? gathered some expected results:
49.3% voted Yes, gimme the game already!
25.9% chose Yep but I'll wait some more
13% were cool and voted that 3DRealms should take their time
7.6% said I like to wait for good things (misguided fools)
and 4.2% don't know what DNF is. Odd. . .

   Sat · Apr 8 · 2000
Duke it Out!
4/8/00 17:39 PST | Community News |
merlin
Everyone here at Planetduke would like to introduce our newest addition to the site, Duke it out. Duke it out is located on the right hand side of the site and will have a weekly battle between Duke and one of his enemies or in this case me, Merlin :-) Make sure to cast your vote now. We would love to hear what you think about this addition, drop an email to feedback@planetduke.com. Just to let all you dukers know, if I don't win, Planetduke will be no more, J/K :-)

Scott Miller interview
4/8/00 16:15 PST | Community News |
merlin
The folks over at Hypothermia have an exclusive interview with 3D Realms Scott Miller. The interview asks Scott a few personal questions as well as a few questions on work related topics. Below is alittle clip of the interview:

How'd you get started in the Game Making Game and/or who was your inspiration?

Back when I began developing games, in 1975 on a Wang 2000 PC, my only inspiration was Creative Computing, the top magazine of its day for computer hobbyist. The first arcade revolution in the late 70’s through early 80’s also provided further inspiration and training, which I applied to games I wrote on my Commodore PET, C-64, Amiga 1000 and IBM PC 8088 with 4-color CGA graphics. I guess my early heroes were in the arcade industry, where the true cutting-edge and innovative games appeared (much more true then than nowadays), but sadly I cannot remember their names anymore, except for Jarvis, who made Defender and Robotron.

Check out the full interview at Hypothermia here

Nukeleated Newsletter
4/8/00 14:01 PST | Community News |
Lucky
Nukeleated is a newsletter launching on the 15th of April (2 days after my birthday :) which will supply you with all the hottest Duke coverage, including Forum Watch, and a DNF section to keep you up-to-date on anything and everything Duke. Subscribe instantly here!

   Fri · Apr 7 · 2000
New Weekly Mailbag!
4/7/00 15:00 PST | Community News |
Lucky
That's right, ladies and gentlemen, the new PlanetDuke Mailbag is up, this week tackling such bizarre subjects as a nude Nukem, horse meat, and a guy without any pants. Such is life. View the 'bag here, spuds! Remember, if you got views, send 'em in!

   Thu · Apr 6 · 2000
GameSpy3D v2.20 Released
4/6/00 13:44 PST | Community News |
Andy Yarger
Registered GameSpy3D owners will be happy to know that GameSpy3D v2.20 has been released today. In this new release, support for Rogue Spear: Urban Operations and Codename: Eagle have been added. Compatibility with Windows 2000 has also been resolved. Download the new GameSpy3D, here.

Chris Hargrove on DNF
4/6/00 13:02 PST | Duke Nukem Forever News |
merlin
Chris Hargrove has posted some info on "How Many Points of locational Damage will DN4 have?" at the official 3D Realms forums. Below is alittle clip from Chris's post:

The pain response depends on the bone being hit; currently we use different animations depending on the region, dynamic recoiling doesn't often look as good as one might think it would (although we may try some small combination of dynamic and predetermined pain animation if we eventually feel it's necessary. Never dynamic-only though, since that usually looks like crap).

The full thread can be viewed here

   Wed · Apr 5 · 2000
Unreal Center Interviews John Anderson
4/5/00 13:57 PST | Duke Nukem Forever News |
Andy Yarger
Unreal Center has an interview up with 3D Realms Duke Nukem Forever mapper, John Anderson focusing primarily on DNF. Here is a piece of the action:
Could you give us a development update on Duke Nukem Forever? What are you guys working on? How's everything progressing?
You know we’re keeping a pretty tight lid on the details, the reason for this is because we don’t want to spoil the surprise and thrill of that first play experience. We want the game to speak for itself. Rest assured every person on the team wants to make the best FPS ever, and we’ve played them all and understand what that means. Duke has got a lot of very loyal fans and we don’t intend to disappoint anyone, we are a bunch of hardcore gaming perfectionists working very hard on finishing up this game
As always, read the full interview in all its glory, here. Thanks Dukeworld.

   Mon · Apr 3 · 2000
New Interview - Starship Troopers
4/3/00 13:19 PST | Community News |
Lucky
We have another Community Interview for your pleasure - today, with the makers of the fantastic Starship Troopers mod! The interview discusses the mod's success, themes, ideas and inspirations. read it here!

   Sun · Apr 2 · 2000
Interview With Map FAQ Central
4/2/00 12:05 PST | Community News |
Lucky
Our Map FAQ Central interview is up, documenting the site's success and contributions to the community. The site, found here, offers many tips 'n' tricks for Duke 3D and Build mapping, and has provided an invaluable resource to the community since it's launch several years ago. Learn more in our exclusive interview!

New Poll And Results
4/2/00 5:09 PST | Community News |
Lucky
Last week's poll, which asked are you bored of Duke 3D?, produced some interesting results.
24.1% said no, it's still cool,
15.1% voted that it's a little boring but they still like it,
23.3% said no, but I play other games instead,
The majority - 34.4% - said yeah, it looks old now,
Finally, 3.1% of you claimed that you never played it - the shame!

Our new poll asks, is DNF long overdue? Go vote!

George and Charlie speak!
4/2/00 3:46 PST | Duke Nukem Forever News |
razertooth
Charlie Wiederhold talked in this thread about the system specs that DNF will most likely need:
All of the level designers are running on at most P3-450's, Voodoo 3/Voodooo2/TNT2.
We have gobs of memory to help make editing that much easier, but 128 megs should be fine, and we are most likely going to force it to work on 64.

George Broussard made comments in this thread about interactivity in Duke3D and what will be in DNF.
>>All of the interactive features listed didn't have much effect on game play - listen to the phone noise (wow), blow up a toilet (wow), duke speaks to girls (WOW)...

Yes they do. They immerse the player in the world, making it more real and creating "suspension of disbelief".

>>Just because all other games were lacking in interactiveness does not mean duke3d was wonderfully interactive.

Sure it does. If the player thinks "Hey I wonder if I can interact with X", and they do and it reacts, that's interaction. You can debate about level all you want, but Duke 3D rewarded people for manipulating the world.

And DNF will allow you to do so on a level you cannot even imagine yet.

George Broussard, 3D Realms


ThanksADecay from Unreal Universe.

   Sat · Apr 1 · 2000
April Fool's Bag
4/1/00 3:46 PST | Community News |
Lucky
With it being April Fool's Day, our Mailbag is a collection of all the stupid letters we've received recently, including personal death-threats, the non-existant "DNF movie" starring Jean-Claude Van Damme and 1337 h4x0rs demanding they get the DNF demo. Read it, fool!

   Fri · Mar 31 · 2000
Platoon Mod Interview
3/31/00 9:21 PST | Community News |
Lucky
In our Community Interviews section, we've got a brand spaking new interview with the Platoon mod team, where we discuss the mod's inspirations, it's success, and the future of the team. It's pretty long and very interesting, all fans of the mod should check it out!

   Thu · Mar 30 · 2000
DukeEd Editing Docs?
3/30/00 14:22 PST | Duke Nukem Forever News |
Andy Yarger
Charlie Wiederhold was spotted in the 3D Realms DNF Forums. He has confirmed that 3D Realms will be creating documents for the features they have added to the original UnrealEd base. The rest is pretty much the same if you've edited with UnrealEd. If you're looking to get a head start on maps for DNF, the best thing you could do is learn UnrealEd. Here it is from the horse's mouth:
I don't know how much documentation will come with DNF right now. We certainly intend to document as much of the stuff we created ourselves, but until those things have been written we don't know how much or how comprehensive they will be. Writing something as we go is pretty futile as things evolve and change so much that we would become too wrapped up in making sure the documentation was up to date.
Check out the entire discussion,
here. Thanks Dukeworld.

Which Game Are You Looking Forward To?
3/30/00 14:15 PST | Duke Nukem Forever News |
Andy Yarger
GameSpot has a new topic in their Question of the Week feature. This week's topic, "Which upcoming action game are you looking forward to?." The choices are: Halo, Oni, Half-Life 2, Dark Sector, Unreal II, Red Fury, Duke Nukem Forever, (*cough*) and Hitman. Head on over to show your support.

   Wed · Mar 29 · 2000
PlanetStarsiege Relaunch
3/29/00 12:26 PST | Community News |
Lucky
PlanetStarsiege have relaunched with their hunky new design - and a lot of cool content. So, for all your Starsiege and Tribes news, head on over!

   Sun · Mar 26 · 2000
DNF Video Then Playable Demo?
3/26/00 10:29 PST | Duke Nukem Forever News |
Lucky
Charlie Wiederhold spoke in the offical Duke Nukem Forever forums over @ 3DRealms and said (deep breath!):

We've released many teaser images, as well as video of the game in action. Soon there will be another video (E3) in action. Once the game is complete, there will a fully playable demo . . . There will be a demo. There will be more screenshots. There will be a plethora of information. What hard evidence do you really need before it's done?

Playable demo? One word: wh00p! Check the thread here!

New Topic For The 'Bag!
3/26/00 4:43 PST | Community News |
Lucky
Next week's Mailbag will be on the theme of what were your favourite parts of Duke 3D? Send in your fondest Duke memories, and what you loved about the game, as well as the usual spates of bizzare comments you all seem to like so much. Mail us!

OpenGL Editart Release
3/26/00 4:38 PST | Duke Nukem 3D News |
Lucky
Just spotted on Dukeworld that the OpenGL Editart program has been released - it's an editing utility for Duke Nukem 3D, allowing you to use pictures in DN3D .art files. Pick it up!

New Poll And Results
3/26/00 4:14 PST | Community News |
Lucky
It's Sunday, so that means our Poll gets updated! This week we ask the question Are you bored of Duke3D? Go cast your vote!

The results of last week's poll, What game (if any) would be bigger than DNF? are in, too:
The majority, 52.4% reckon DNF will be the Daddy this year.
25.9% think TF2 will top DNF.
8.3% think Halo will be better . . .
A disgusting 6.9% think DNF will suck - that's 6.8% too much in my opinion :)
And finally the extreme minority - 6.6% - thought Soldier of Fortune would be the best game this year. Thanks for voting!

   Sat · Mar 25 · 2000
Duke Nukem Puts Up His Dukes
3/25/00 12:20 PST | Community News |
Lucky
As part of Gamespot UK's 3D Gaming Week, they've posted up a fight between Duke and Lara Croft. But it doesn't stop there, oh no! Duke also fights such celebrities as Buffy Vampire Slayer, and Puff Daddy, along with others. Visit the site and cheer Duke on!

Duke Test @ 3DActionPlanet
3/25/00 10:21 PST | Community News |
Lucky
So ya think you know Duke? Well go prove it, genius. 3DActionPlanet's Action Gaming Test is about the Dukester himself this week. Come get some questions, Duke-style! By the way if you get more than one wrong, be ashamed :)

Da 'Bag Is Up
3/25/00 5:26 PST | Community News |
Lucky
Boyashaka! This week's mailbag is up! It's vaguely on the topic of Bots in DNF, though of course our 'bag wouldn't be complete without some off-topic ramblings and, this week, even a poor EverQuest / Duke Nukem crossover idea. View da 'bag, or even look at the past ones!

   Fri · Mar 24 · 2000
Duke In Paradise - New Shots
3/24/00 14:30 PST | Duke Nukem 3D News |
Lucky
The Duke In Paradise mod has just updated with a few new shots. Also, some of the pretty-secret story information has been divulged - if you're looking forward to the mod, visit the site!

   Thu · Mar 23 · 2000
DNF Preview
3/23/00 10:58 PST | Community News |
Lucky
Razertooth just spotted that Gamesurge have "slapped up a preview of the upcoming title by 3d Realms, Duke Nukem Forever". Nice preview for those of you out of the know. Give it a look for the basics on DNF.

Welcome The Brotherhood!
3/23/00 10:37 PST | Community News |
Lucky
Our new hosted site, The Brotherhood has just launched, with a whole host of tips 'n' cheats for Duke 3D, as well as churning out some ambitious maps, amongst other cool projects. You mappers and MODders will also be happy to know that not only do they have some cool Build FAQs, but new textures and editors! Go check it out!

   Sun · Mar 19 · 2000
Community Interviews!
3/19/00 14:53 PST | Community News |
merlin
Ever wanted to be interviewed about your Duke TC or level? Well, we hear ya, thats why we here at PDuke have just opened up a new section entitled Community Interviews. In this section, we interview the prominent members of the Duke Nukem community, the people who contribute to the community and help make it what it is today. Our first interview is with EDukes' Matt Saettler, he explains abit about himself and what he does on the EDuke team. Be sure to check out the interview here.

This Week's Mailbag Topic
3/19/00 6:35 PST | Community News |
Lucky
This week's topic for the 'bag is Bots in DNF - do you really want to see them? Will they make the game even cooler than it already looks? Send your comments to the 'bag!

   Sat · Mar 18 · 2000
TCP Redesign
3/18/00 15:50 PST | Community News |
Lucky
Our hosted site, The Cyborg Projects, has just uploaded their great new site design. The site is "faster, slicker, and better organised" than ever before, with all it's articles and and files easier to find, so head over to the site and check it out!

   Fri · Mar 17 · 2000
This Week's Mailbag
3/17/00 20:34 PST | Community News |
Andy Yarger
That's right. The new mailbag is right here for your viewing pleasure. This week's topic: Polls, Pikachu, and PlanetDuke. Click here for a hillarious read.

RPOV Interviews Mark Rein
3/17/00 13:30 PST | Duke Nukem Forever News |
Andy Yarger
Glen Jackson sends word that RPOV has an interview with Epic's Mark Rein up on their site. Among Unreal aspects, some of the topic shifts to Epic's talk of using the BUILD engine in 1993. Here's a tidbit, find the full interview here:
stonewall: In 1993 you made a proposal for the Build engine on behalf of Epic Games. At the time Epic was releasing pinball games and a year later research began on Unreal. What were your plans for Build and how did not getting that engine affect Epic?

Mark: I'd say we came out way ahead the way things worked out. With Ken Silverman (creator of the Build engine) on board we might not have been as motivated to make our own technology. Build was good tech and of course Duke Nukem got made with it, but it wasn't a long-term technology play like the Unreal Engine. So both Epic and 3DRealms ended up better off for the way things worked out. 3DRealms produced the monster hit Duke Nukem 3D and, by complete coincedence, we went on to produce the engine that they will use for the sequel to it.

DukeFinger
 
Joe Siegler
4/10/2000 | 8:04
Paul Richards
4/3/2000 | 11:04
John Anderson
3/16/2000 | 13:03
Matthew Wood
3/16/2000 | 12:03
Lee Jackson
3/16/2000 | 11:03

 
Click for more information!
Featured Site
 

Our newest hosted site The Brotherhood opened, boasting cool FAQs and Duke 3D info and projects.


 
Duke It Out
 

Who Wins?
Duke
Merlin



 
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PD Poll
 
What's Duke's Favourite TV Show?
Dukes of Hazzard
Frasier
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Nothing, he isn't real



 
New at PD
 

New Poll
4.09.2000

Added a new Instapoll. Vote!

New Section
4.08.2000

New section, "Duke it Out" - can Duke beat the power of mighty Merlin? (nah) Vote!

Mailbag
4.07.2000

This week's Mailbag - with added horse meat!

Community Interviews
4.03.2000

A new Community Interview with Starship Troopers, inc. new screenshots.

Community Interviews
4.02.2000

A new Community Interview is added, with Map FAQ Central.

New Poll
4.02.2000

Added a new Instapoll. Vote!

Community Interviews
4.01.2000

Our Community Interviews section is updated with an interview with the Platoon mod.

 


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